Quest For Glory:

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Quest for Glory Solution

By Nicholas Swetenham

Any problems, e-mail me at [email protected]

 = Do this only if you're a Fighter

 = Do this only of you're a Magic User, or at least have some magic skills

 = Do this only if you're a thief

NOTE: Magic users may have problems with money. I recommend working at the horse stables and getting ingredients for the healer until you rescue the baron's son and visit the Baron.

 

The town:

Buy fetch spell from Zara in the magic shop.

Go to the adventurer's guild and sign the guestbook. Read the billboard and talk to the guildmaster.

Leave the town. Go to the mushroom circle (south-west). Pick up lots of mushrooms. Give them to the owner of the potion shop. VGA version: She will say she doesn't need anymore but she'll still take them and pay you money for them. Go to potion shop (just north-east of the town).

Climb tree and take ring from nest or knock nest down with rock from ground.

Outside shop cast fetch.

Go in shop. Hint: NEVER steal potions from the shop. Give the ring to the owner of the shop. Go to town and buy open spell and 50 apples (EGA version) or 100 apples (VGA version). Go east until you reach an icy place where an ice giant appears. Give him your apples and you receive a gem. Go one screen left and have a look around the area. You should find a fox. Free him. Return to the town gates. If there is a man leaning against the gate, give one piece of gold and talk about Baba Yaga and her hut until you learn a rhyme. If he isn't there he will be later. Go to the bar. Pick up the piece of paper on the floor.

DO NOT go to the alley at night.

Go to the alley at night. Go to the alley and make thief sign to the thieves' leader. Now go to the Sheriff's house (leftmost house on the screen where you buy apples). Pick the lock and enter. Look around the drawers for money put the vase on the floor and pick it up. Move the painting and crack the safe. Take the money, close the safe and replace the painting. Pick up the candelabra if it's there. Now go to the old ladies' house (next to the adventurer's guild) and pick the lock. Check out the basket, pick up the candelabra (or is that in the sheriff's house?) and search the drawers. You can also pet the cat. Go to the bar. Talk to the goon about the Thieve's guild and tell him the password you learned in the alley. Join the guild and sell your stolen goods.

DO NOT TRY the above.

After a hard day's work, go to Erana's Peace (north-east) eat a fruit, pick some flowers, cast open, take the spell scroll, read it and go to sleep.

Time to collect some spells. Buy the flame dart spell in town.

Go to the place where the furry creatures (meeps) are (west). When a meep pops out of a hole, try to talk to it. Ask about green fur. Pick up the green fur.

Ask meeps about spell scroll, take spell scroll and read it.

Buy two empty flasks from Dry Goods in town. Go to the waterfall (south-east). Fill an empty flask with the water from the waterfall. Knock on the door and step away from it. Wait for the door to open. Enter the cave.

 Climb up rock surface

'Knock' on the door three times by throwing a rock at it.

Cast the 'detect magic' spell and climb the ladder. Sit down; talk about Erasmus, about magic, about spells and about the scroll. Pick up the scroll and read it.

Talk to Henry. Say Goodbye and leave.

Go to the dryad grove (south-west) and say you are a friend of the forest (DON'T attack stag� or die!). Go to the place where the spitting flowers are (south-west of Erana's Garden). You can both climb up and catch or use fetch to get the seed. Return to dryad grove and give the dryad the seed. Pick up the magic acorn.

Go to Magic Mountain (to the east) and climb it. Answer the three questions correctly (take practice) and go to the top of the tower. Agree to play 'Mage's Maze' and win. Say goodbye and leave.

At night go to the mushroom circle and say yes when asked if you can dance. After dancing, ask for fairy dust. Go to town and climb over the gates. Go to Hero's Tale Inn. Talk to Abdul the merchant and the Kattas, order food and drink, and pay for a night in the room.

Go to the castle (north of town) and pay the swordsmaster to teach you. Fight every time you see him until you beat him.

Go to the potion shop and talk about dispel potion. Give healer green fur, water from waterfall, fairy dust, flowers and magic acorn. Stock up on healing potions and mana potions. Go to Kobold cave (right of Erana's garden). Kill the monster, search him and

 Force his chest open

Cast open on his chest

 Pick the lock on his chest

Go in cave.

Give bear apples

Cast Calm.

Go past bear.

Fight kobold

Cast flame darts at him over and over until you get his key. If he casts a spell that makes your flame darts bounce back on you, attack him.

Sneak up to Kobold and take his key. You'll have to be good at sneaking.

Take his key.

Cast Trigger and take the money.

Go to bear. Cast calm and unlock him with key. Go to castle. The guards at the Baron's house will be waiting for you. You will talk to the baron, get puzzle and experience points, be fed, get a good night's rest and leave the next day. There's a screen to the south-west of town, left of the throwing range, where you can see the throwing range, but can't go there. Go there at noon and listen to the conversation. The Word is Hiden Goseke. After Bruno's gone, wait for some time.

Fight the brigand

Kill the brigand with flame darts.

 Kill the brigand with daggers.

Search the Brigand and take his key. Go to the potion shop and buy Undead Unguent and take the dispel potion. Go to Baba Yaga's hut (north-west). Bargain with the skull and give it the ice giant's gem. Say the Rhyme (hut of brown, now sit down!) to the hut and enter. At midnight (check it's midnight with Ctrl-T in the EGA version and with the hourglass in the Special Skills menu in the VGA version) use the Undead Unguent and go to the cemetery. Take the root. If it isn't midnight, don't get the root. Restore and try again. You need that root!

Give Baba Yaga the root before dawn. Sleep at Erana's. Go to the place with the Antwerp (south-west) and find the concealed door. Open it with the brigand's key and say the secret word Go in and go through the exit to the RIGHT (If you're very strong, fight the troll, take his beard and his treasure in the screen to the left).

Fight the Minotaur and force door open

 Or cast calm on him and cast open on door

Or sneak past him and climb over door.

There is a false rug, a jack in the box, a loose bridge and a tripwire you must look for and avoid after you're through the door.

In the canteen, close the door. Brigands will come.

EGA version: Push the chair in front of the door. Three brigands will come in. Before they reach you, push the candelabra. When they start to come towards you, climb on the table.

VGA version: When they're gone, push the chair in front of the door. Three brigands will come in. Before they reach you, push the candelabra. When they start to come towards you, climb on the table and untie the rope for some Indy Jones type action.

Open the door in the top-left corner. Ask Yorick about Elsa about Elsa. Go through the only door whose path isn't trapped and pull the chain. Quickly go through the door that opens. Try to open the fake door you find yourself near to and step away from it. Open the door that has been revealed. Use the Dispel potion on the Brigand leader. Take the potions and the mirror from the desk. Go through the secret passage.

Go to Baba Yaga's hut. Quickly take out your mirror to reflect her spell.

Hero's Quest: So you Are a Hero!